“Researchers at Nagoya University’s School of Informatics in Japan have recently created a new VR game that integrates immersive audiovisual experiences with tactile perception. This game, presented in a paper published in the Journal of Robotics, Networking and Artificial Life, uses a player’s biometric data to create a spherical object in the VR space that beats in alignment with his/her heart. The player can thus perceive the beating of his/her heart via this object visually, auditorily and tactually.

“Tactile sensation has a more significant effect on sensibility than audiovisual [perceptions],” the researchers wrote in their paper. “Therefore, if tactile and audiovisual senses are combined, we can create ‘virtual presence’ in the VR space.”…”

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