“As UCF research associate Shane Reynolds guides his avatar over a virtual minefield using his iPad, small beeps and whistles reveal the location of the scourge of the modern war zone: Improvised Explosive Devices, or IEDs.
He must take his time to sweep every last inch of the playing field to make sure his character doesn’t miss any of the often-deadly bombs.
Despite his slow pace, Reynolds makes a small misstep and with a kaboom! a bomb blows up his player, graphically scattering body parts.
The device is much more than a game. It’s meant to train soldiers to find IEDs in the field to keep their comrades from injury or death…”
Read More: https://techxplore.com/news/2019-12-virtual-reality-army-orlando-soldiers.html